Strategy game lover, outdoor adventurer, research enthusiast.
I have always been told that I am a bit odd. I have an unyielding interest in the things people do, how they do them, and why they do them. This led me to pursue an M.A. in Cultural Anthropology. Combining my love of exploring human culture with my love of technology, my collegiate research focused on Digital Culture. I conducted research into how users interact with virtual worlds in both my undergrad and graduate work. Looking to take my love of research, human interaction, and technology and form it into a career, I then pursued a M.S. in User Experience Design.
Nothing excites me more than diving head first into a pile of data. Being able to observe and analyze human behavior through research methodologies such as ethnographic research, interviews, focus groups, surveys, usability testing, and card sorting are the aspects of UXD that I enjoy the most.
Being able to then take that data and generate deliverables such as user personas, sitemaps, workflows, user journeys, low and high fidelity wireframes and prototypes using software such as Axure RP or Omnigraffle is an exciting process. Taking that analyzed data and constructing it into actionable blueprints for products and designs is a wonderful process only topped by bringing it to life with the final product.